There comes a time when every video game enthusiast must decide…Do they rent or just outright purchase it? There are a few factors to consider first. In some cases, it might be better if the customer just outright buy the game they are looking at. How successful is the game? Are copies of this game flying off the shelves? Is it that much in demand, that copies are being sold on eBay or Amazon for twice what you pay in stores? This is a case where the consumer might want to just buy the game, for fear that copies won’t last in stores.
Another good reason to buy a game rather than rent it, is if you are a major fan of the genre or franchise. It is a well-known fact that some genres of video games do better than others. Let’s look at horror for example F95ZONE . When big movies like Zombieland or Resident Evil are released, there is usually a noticeable shift in the video game market. Every so often, a certain type of game will hit and hit big. This usually results in other video game companies coming up with something similar to whatever game just became a success. Wanna be’s and rip offs ensue almost every time. So getting the game that you love the story behind is a good reason to buy it, rather than rent.
Now let’s talk about bragging rights. If you are a major video game player, then chances are that your friends are too. Something happens when you and your friends are big fans of video games. Competition enters the picture, and sometimes it can get brutal. Will you or your friends beat the newest and hottest game? Who out of the group will buy, play, and beat it first? When you beat the game first out of your circle of friends, you get the right to brag. Bragging rights can be important in this situation.
On the flip side, let’s talk about renting a game instead of buying it. The simple fact is that video games come out with a starting price of $59. Most people I know don’t usually have that money on hand to buy the latest game out. When I buy video games, I tend to do it, with the intent of buying 2 or 3 games at the same time. That’s right. I spend more than is needed on several games. That can be a pretty expensive habit if you think about it. Every time a new game comes out, you have to spend at least $59 for just one game. Imagine renting a game. That means you spend about $6-8 per week or month for just one game. Money lasts longer if you rent.
Another good reason to rent a game instead of buying is that there is no guarantee the game will be any good. Critics don’t always agree on what makes for a good video game. Nobody likes to spend $59 on a game that in the end, turns out to be a piece of garbage. Maybe the reviewers have a funny idea what makes for a good game. So now you are out that small stack of cash, all because you could not wait to buy that game!
When renting a video game, there is a really nice option if you go with a company like Game Fly. You can keep that game as long as it takes to beat it. Most movie rental places don’t let you keep a game longer than a week. Game Fly allows customers to keep one game out for as long as they need it, for a monthly fee of $8.99. That is not a bad deal at all. Games can take a weekend to a few weeks or months to beat or complete, depending on how busy the consumer is with everything else in their life.
I’d be willing to bet that every successful videogame designer has one particular game that started it all, and influenced their decision to go into videogame making. The first one I remember playing was the original Super Mario Brothers game, and after 20 years, and hundreds of hours spent playing, it’s still a classic.
Video gaming has only been around for about 40 years. For the majority of that time, it’s been restricted to expensive, proprietary hardware such as the personal computer or one of the larger gaming consoles (Sony PlayStation, Nintendo, Sega, Microsoft Xbox, etc.) In that environment, only a handful of the best designers had a shot at working for one of those top platforms. Interest in game design has always been high, but until recently, fierce competition prevented most designers from making a career out of it.
It’s a great time to be a game designer. If you’re interested in designing for the big console gaming systems, they still exist and are going strong. But other opportunities have arisen that make it much easier to break into the game production field. Mobile and online gaming, although not new, have grown exponentially in the last few years. Apple recently made a claim that the iPod touch, a device that didn’t exist four years ago, is the #1 portable gaming device, outselling Nintendo and Sony combined. Game designers now have multiple platforms from which to choose, and it’s even possible to design and sell games independently – you can work for yourself, rather than for a game producing company. All you need to get started is the right training.